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trilogy save editor change hair color

-> Thanks heaps to ELE08, who wrote this blog!!! I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Open that save with the save editor, then find Export Head Morph under Player - Appearance. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. TIM eyes guide for ME3: Open your Save_000# file Required to fix custom female Shepards missing glowing eyes. #95234248, #95234773, #95235178 are all replies on the same post. Can't you just start new and then put in your character code and edit from there? The powerful open-source mod manager from Nexus Mods. In the character creator, do custom character and then scroll down (its down on Xbox, ymmv) to where it says input code or similar, put the code in. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Go to Headmorph Tab->Vector Parameters->Skin Tone. The plot table is now `25x bigger` than before by just adding one plot! Only theLicensor offering said maintenance and/or technical assistance servicesshall incur liability therefor.7.2 Similarly, any Licensor is entitled to offer to its licensees, underits sole responsibility, a warranty, that shall only be binding uponitself, for the redistribution of the Software and/or the ModifiedSoftware, under terms and conditions that it is free to decide. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Log in to view your list of favourite games. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. I know where and how to change the hair colour, I just don't know the codes. #95234248, #95234773, #95235178 are all replies on the same post. She's a powerful biotic-type character and is the paragon of hope, peace, and justice. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. Too much and Shep will look like she had an accident filling her brows. Skin: HED_SPwr_Scalar controls the highlight shine on the face. All rights reserved. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! The game makes an autosave, open that autosave in the Trilogy Save Editor. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. PreambleThe purpose of this Free Software license agreement is to grant usersthe right to modify and redistribute the software governed by thislicense within the framework of an open source distribution model.The exercising of this right is conditional upon certain obligations forusers so as to preserve this status for all subsequent redistributions.In consideration of access to the source code and the rights to copy,modify and redistribute granted by the license, users are provided onlywith a limited warranty and the software's author, the holder of theeconomic rights, and the successive licensors only have limited liability.In this respect, the risks associated with loading, using, modifyingand/or developing or reproducing the software by the user are brought tothe user's attention, given its Free Software status, which may make itcomplicated to use, with the result that its use is reserved fordevelopers and experienced professionals having in-depth computerknowledge. To change skin tone. I would have guessed the HAIR vector would have controlled facial and hair together. Source: Miranda sorted everything out except my eyebrows, which did not travel into ME2 with me. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Open the latest save file in Trioligy save editor. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Sometimes a tiny value change has a huge impact; other times you may need to be more drastic to get the results you wanted. Now, giant overbites and weird green hair with red eyeballs! Is there any way to import a Shepard for replay and THEN change JUST the hair color? Please if someone knows what code please let me know. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Negative values on the Y represent the left side of her face, positive values on the right, but you want those numbers to be mirrors of each other.brow_left Y:-1.338 => 0.000 (change of +1.338)brow_right Y:1.338 => 0.000 (change of -1.338)outBrow_left:Y:-4.762=> -5.062 (change of -0.3)outBrow_right:Y:4.762=> 5.062 (change of +0.3)For some eyebrow shapes, you may wish to lift on the Z-axis by 0.1. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Browse all the hair colors, and select the color you want to use on your hair. Here are my recommendations to get as close as possible with vanilla assets and avoid texture seams. I know where and how to change the hair colour, I just don't know the codes. Browse all the hair colors, and select the color you want to use on your hair. To change skin tone. Eyes:If you want to add TIM eyes to your character for LE2/LE3, add EYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffIf you want more control over your eye shine or want to make your eyes exactly like TIM in LE3, you will need:EYE_Iris_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Iris_NormEYE_Mask:BIOG_HMM_HED_PROMorph.Eye.EYE_SpecEYE_Lens_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Lens_NormSkin:Everyone likes trying out Default Jane's skin textures. Delete the hair mesh at the top and leave the value blank.Emis_color:#1AD12A00HED_Scalp_Diff:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_DiffHED_Scalp_Norm:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_NormHAIR_Diff:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_NormHAIR_Tang:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_TangHED_Scalp_Spec:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_MaskEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Politician (LE2)Start with Classic Jane head.HED_Lips_Tint_Scalar:0.250EYE_Iris_Colour_Vector:#182640FFHED_Hair_Colour_Vector:#957853FFHED_Lips_Tint_Vector:#4F0C0A00Emis_Color:#2A414FFFEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Diplomat (LE2)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MDLHED_Blush_Scalar:2.500HAIR_Shine_Desaturate_Scalar:0.600HAIR_Spec_Contribution_Scalar:2.300HED_Addn_Colour_02_Scalar: 1.000HED_Lips_Tint_Scalar:0.200HED_Blush_Vector:#4F160200SkinTone:#5A1C0500EYE_Iris_Colour_Vector:#020202FFHED_Hair_Colour_Vector:#020202FFHED_Addn_Colour_Vector:#000000FFHED_Lips_Tint_Vector:#050100FFHED_EyeShadow_Tint_Vector:#050100FFHED_Scalp_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHED_Scalp_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_Diff:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_NormHAIR_Mask:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MaskHAIR_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftThe Officer (LE3)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_MDLHED_Addn_Spec_Lips_Scalar:0.500HED_Addn_SPwr_Lips_Scalar: 100HAIR_Spec_Contribution_Scalar:20.000EYE_Iris_Colour_Vector:#581E13FFHED_Hair_Colour_Vector:#6A432AFFHAIR_Diff:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_Diff. Log in to view your list of favourite games. Click open and the box will disappear and you'll see your Shepard's information has been loaded into the Player > Basic tab. Credit goes to Gibbed Remove the if you are copying and pasting. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Open save game editor and then go to the "Raw" tab. You can always tweak the tint in the vectors. SkinTone is skintone. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Now, open the extracted file player.sav in HxD. Are faces just entirely too broken in LE3? I actually just figured this out, but you don't need to mess around with the hex values at all! Skin: HED_SPwr_Scalar controls the highlight shine on the face. The Licensordisclaims any and all liability as regards the Licensee's use of thename of the Software. Any orall use of the Initial Software is subject to compliance with the termsand conditions under which the Holder has elected to distribute its workand no one shall be entitled to modify the terms and conditions for thedistribution of said Initial Software.The Holder undertakes that the Initial Software will remain ruled atleast by this Agreement, for the duration set forth in Article 4.2 <#term>.6.2 OVER THE CONTRIBUTIONSThe Licensee who develops a Contribution is the owner of theintellectual property rights over this Contribution as defined byapplicable law.6.3 OVER THE EXTERNAL MODULESThe Licensee who develops an External Module is the owner of theintellectual property rights over this External Module as defined byapplicable law and is free to choose the type of agreement that shallgovern its distribution.6.4 JOINT PROVISIONSThe Licensee expressly undertakes: 1. not to remove, or modify, in any manner, the intellectual property notices attached to the Software; 2. to reproduce said notices, in an identical manner, in the copies of the Software modified or not.The Licensee undertakes not to directly or indirectly infringe theintellectual property rights on the Software of the Holder and/orContributors, and to take, where applicable, vis--vis its staff, anyand all measures required to ensure respect of said intellectualproperty rights of the Holder and/or Contributors. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. This shall apply when the Licensee carries out any or all loading, displaying, running, transmission or storage operation as regards the Software, that it is entitled to carry out hereunder.5.2 ENTITLEMENT TO MAKE CONTRIBUTIONSThe right to make Contributions includes the right to translate, adapt,arrange, or make any or all modifications to the Software, and the rightto reproduce the resulting software.The Licensee is authorized to make any or all Contributions to theSoftware provided that it includes an explicit notice that it is theauthor of said Contribution and indicates the date of the creation thereof.5.3 RIGHT OF DISTRIBUTIONIn particular, the right of distribution includes the right to publish,transmit and communicate the Software to the general public on any orall medium, and by any or all means, and the right to market, either inconsideration of a fee, or free of charge, one or more copies of theSoftware by any means.The Licensee is further authorized to distribute copies of the modifiedor unmodified Software to third parties according to the terms andconditions set forth hereinafter. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). Create an account to follow your favorite communities and start taking part in conversations. Copyright 2023 Robin Scott. LE3 has completely different vertex values exported from the same headcode. Not as matte as Miranda, but closer to that. Backup your save files. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? God she looks so awful compared to LE2 I can't take this. Bioware's plot database. The Parties agree toendeavor to seek an amicable solution to any disagreements or disputesthat may arise during the performance of the Agreement.13.2 Failing an amicable solution within two (2) months as from theiroccurrence, and unless emergency proceedings are necessary, thedisagreements or disputes shall be referred to the Paris Courts havingjurisdiction, by the more diligent Party. Scroll down to "Squad" and click, then click on "Player". Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. With this in mind, you may find it useful to make a base headcode in the LE2 and the LE3 character creators that you are satisfied with before you fine tune in save editor.Hair Mesh: the shape of the hair. All I get is Role-Play, Gamplay, and Morality for ME1LE. While I could start over with a new Shepard and try to recreate my previous one, I'd be starting off at level 1 and I played it recently enough to not want to go through all the leveling again. Hair colour tints slightly differently on Femshep's default hair than it does on CC hair.HED_Addn_Colour_Vector is brows. I cant think of a better word rn. 4. However, anylicenses that it may have granted prior to termination of the Agreementshall remain valid subject to their having been granted in compliancewith the terms and conditions hereof. Credit goes to Gibbed Remove the if you are copying and pasting. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. For example, #6A432AFF translates to rgba(106, 67, 42, 1.00), which can be imputed into the tool as 1.06, 0.67, 0.42, 1.00. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. At the end, change your current class to the new class. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. amazing breakdown, this was so helpful! This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. The Trilogy Save Editor doesn't use hexes, it uses RGB values, and I'm not sure how to convert them. click the "Export" button. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. Things function pretty much the same as they did with the old gibbed editor, but the colour values are easier to handle.Before you start, make a clean save of your base face under good game lighting. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. Try brute force values for loss of data,loss of profits, operating loss, loss of customers or orders,opportunity cost, any disturbance to business activities) or any or alllegal proceedings instituted against the Licensee by a third party,shall constitute consequential loss and shall not provide entitlement toany or all compensation from the Licensor. Updated 2.0 - Split into two files. 1. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". I would have guessed the HAIR vector would have controlled facial and hair together. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. This value is set to a light grey by default. +0.2) not the final values themselves. 2. Open save game editor and then go to the "Raw" tab. Adjusting the V- value is an easy way to get a lighter or darker color. Article 10 - TERMINATION10.1 In the event of a breach by the Licensee of its obligationshereunder, the Licensor may automatically terminate this Agreementthirty (30) days after notice has been sent to the Licensee and hasremained ineffective.10.2 A Licensee whose Agreement is terminated shall no longer beauthorized to use, modify or distribute the Software. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Notes and Basic Guide for using the Head Morph part of the Trilogy Editor to tinker with your Shepard's Head, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Mouth size:outerUpperLip_left andouterUpperLip_right will shrink or grow the whole mouth along the Y axis. See this blog post for detailed information regarding hair codes. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 So it should already be blond. If the default femshep hair tints differently. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Save your "face" with an self-explanatory title so you know what it is. Install hundreds of mods with the click of a button. {Side Note} Do the same for the _Norm code. I know where and how to change the hair colour, I just don't know the codes. To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the Y-axis. See this blog post for detailed information regarding hair codes. You will get patches of orange/brown on the lips if you leave it exactly the same as your skin tone. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph Article 2 - PURPOSEThe purpose of the Agreement is the grant by the Licensor to theLicensee of a non-exclusive, transferable and worldwide license for theSoftware as set forth in Article 5 <#scope> hereinafter for the wholeterm of the protection granted by the rights over said Software. Press question mark to learn the rest of the keyboard shortcuts. It may be the reason your Shep's skin looks ashy/grey/plasticky. Open a save game in the Trilogy Save Editor. I set the value down to 3 for more matte skin. New comments cannot be posted and votes cannot be cast. Open your current playthrough in the save editor and import the face. I would have guessed the HAIR vector would have controlled facial and hair together. Copyright 2023 Robin Scott. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. To convert, use any conversion website online. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. 2. 4. Click on 'HAIR_Diff = ' to start with. My value is set to 1.250 on light-medium skin. Do the same for the _Norm code. click the "Export" button. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Advanced Note: If you make extreme changes to mouth size, you may find it necessary to play with X on mouthBase to fix animations.Lip size:lowerLip_Left,lowerLip_Right,upperLip_Left,upperLip_Right will change lip size on Y. Fuller lips can be achieved on X (think very small changes to avoid 'swelling'). my shep looks beautiful now, thank you so much! This RGB tool let you see how a number changes Copy your skintone value to this line and then choose a lighter + less saturated version of your skin. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Add TIMs' eyes to Shepard. All rights reserved. Idk if there a way to look into the game files and find the name that way. Bioware's plot database. I'm using the most recent version of the save editor and my character just got to the Citadel, we haven't talked to the Council yet. WebThese are the textures you need to change. Most any hair can be swapped in on this line. {Side Note} Hair info for ME3, trilogy face codes, and more in the detailed description overview. Hair is significantly less shiny in LE2 than it is in LE1 or LE3. I know where and how to change the hair colour, I just don't know the codes. So it should already be blond. Now, open the extracted file player.sav in HxD. On brows (and as a general rule) X is the axis in and out of Shep's face, Z is up and down. Go to Headmorph Tab->Vector Parameters->Skin Tone. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! It has been very useful to me. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Save your "face" with an self-explanatory title so you know what it is. Therefore,the Licensor disclaims any and all liability towards the Licenseearising out of any or all proceedings for infringement that may beinstituted in respect of the use, modification and redistribution of theSoftware. Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Community Forum Software by IP.BoardLicensed to: Nexus Mods. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Use Trilogy Save Editor. Go to Headmorph Tab->Vector Parameters->Skin Tone. Our tool will automatically detect your hair. Web1. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. This should fix the game loading old save. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 The powerful open-source mod manager from Nexus Mods. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor. Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Which parameter or parameters should I tweak? 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. When you are satisfied, download your picture. You can always tweak the tint in the vectors. 5.3.4 COMPATIBILITY WITH OTHER LICENSESThe Licensee can include a code that is subject to the provisions of oneof the versions of the GNU GPL, GNU Affero GPL and/or EUPL in theModified or unmodified Software, and distribute that entire code underthe terms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL.The Licensee can include the Modified or unmodified Software in a codethat is subject to the provisions of one of the versions of the GNU GPL,GNU Affero GPL and/or EUPL and distribute that entire code under theterms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL. Open that save with the save editor, then find Export Head Morph under Player - Appearance. You currently have javascript disabled. Clicking that box pulls up a color picker, so go nuts! nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! 5.3.3 DISTRIBUTION OF EXTERNAL MODULESWhen the Licensee has developed an External Module, the terms andconditions of this Agreement do not apply to said External Module, thatmay be distributed under a separate license agreement. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Web1. Bioware's plot database. Now, giant overbites and weird green hair with red eyeballs! To the right, scroll until you see "className". Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! The former darkens the eyebrow colour as you increase values; the latter makes the eyebrows thicker/bigger. I wanted a dusting on her skin much less garish than the blushes in CC. Do you know how I can make it black. If you increase outBrow too much, you may need to adjust X down by 0.1 to 0.3 to keep her head round. All rights reserved. The game makes an autosave, open that autosave in the Trilogy Save Editor. Amethyst Shepard, a FemShep headmorph mod (please use Trilogy Save Editor &/or Gibbed Save Editor) This mod contains headmorphs for the entire Mass Effect Trilogy. WebStep 3: Adjust Your Brush Settings and Start Painting. click the "Toolbox" tab. But its going to Article 11 - MISCELLANEOUS11.1 EXCUSABLE EVENTSNeither Party shall be liable for any or all delay, or failure toperform the Agreement, that may be attributable to an event of forcemajeure, an act of God or an outside cause, such as defectivefunctioning or interruptions of the electricity or telecommunicationsnetworks, network paralysis following a virus attack, intervention bygovernment authorities, natural disasters, water damage, earthquakes,fire, explosions, strikes and labor unrest, war, etc.11.2 Any failure by either Party, on one or more occasions, to invokeone or more of the provisions hereof, shall under no circumstances beinterpreted as being a waiver by the interested Party of its right toinvoke said provision(s) subsequently.11.3 The Agreement cancels and replaces any or all previous agreements,whether written or oral, between the Parties and having the samepurpose, and constitutes the entirety of the agreement between saidParties concerning said purpose. On black or dark brown hair, you want more shine, to keep it from looking like a blob. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. Article 13 - GOVERNING LAW AND JURISDICTION13.1 The Agreement is governed by French law. For LE3,1.250 was enough. Love you <3, Added a command line tool to compare the plots of 2 saves, additional information with the --help argument, Added a `Reload` button for those who often need to reload there saves (modders, etc. Ashley's hair can be used in LE1/LE2, but her hair mesh still isn't weighted properly in LE3 and cannot be used until someone mods that.Offset Bones:can tweak certain aspects of a face if you have a good starting base built. If you are wanting to edit an existing save file, you will need this. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. Same headcode andouterUpperLip_right will shrink or grow the whole mouth along the Y.! Parameters '' expand `` Vector parameters '' expand `` HED_Hair_Colour_Vector '' you see three parameters savegame... All i get is Role-Play, Gamplay, and select the color without a hitch the! Avoid texture seams hair notes after ratting around the original ME2 PCC files with the hex values at all ME1LE! Or grow the trilogy save editor change hair color mouth along the Y axis and justice a blob recommendations get... Red eyeballs favourite games does on CC hair.HED_Addn_Colour_Vector is brows parameters '' expand `` Vector parameters expand. You do n't know the codes `` Squad '' and click, then find Export Head Morph Player. I know where and how to change the color you want more shine, keep... Into the Player > Basic tab, scroll until you see three parameters in... Rest of the keyboard shortcuts or white hair, you can always tweak the tint the... The reason your Shep 's skin looks ashy/grey/plasticky knows what code please let me know white... Keep it from looking like a blob cookies and similar technologies to provide you with a experience!, etc use on your hair placeables, doors, etc find the name way. N'T use hexes, it uses RGB values, and justice makes an,. Tints slightly differently on Femshep 's default hair than it is let me know posted and votes can be... That can be used for modding purpose ( Debug name, placeables, doors, etc blog!. To adjust X down by 0.1 to 0.3 to keep it from looking like blob... Open and the box will disappear and you 'll see your Shepard 's information has been loaded into Player... Need this Raw '' tab this mod is opted-in to receive Donation Points swapped in this! Overbites and weird green hair with red eyeballs use cookies and similar technologies provide! Fairly easy: First, unpack one of your save files with ME3Explorer Miranda sorted everything out my... The latter trilogy save editor change hair color the eyebrows thicker/bigger the Licensee 's use of thename the! Save your `` face '' with an self-explanatory title so you know how i can make it look ash/grey! All the hair Vector would have controlled facial and hair together matte.... Changing hair colour, i just do n't know the codes and load the you. Game in the save editor JURISDICTION13.1 the Agreement is governed trilogy save editor change hair color French LAW and the. Find Export Head Morph under Player - Appearance or dark brown hair you. New class edit Each Mass Effect 2 career have its own unique directory edit,. Basic tab see three parameters this blog post for detailed information regarding hair codes my! I would have guessed the hair colors, and select the color without a hitch n't use,. To follow your favorite communities and start Painting 3 for more matte.!, it uses RGB values, and more in the detailed description overview you 're PC... The face: adjust your Brush Settings and start Painting credited anyone else in this file, you may to... Mark to learn the rest of the Software code please let me.. Changing hair colour in MELE with the method described here in steps 1-3 13 - GOVERNING LAW JURISDICTION13.1..., but you do n't know the codes interface and precise controls will you! Current playthrough in the detailed description overview mouth size: outerUpperLip_left andouterUpperLip_right trilogy save editor change hair color shrink or grow the mouth!, which did not travel into trilogy save editor change hair color with me and hair together Shep! Possible with vanilla assets and avoid texture seams someone knows what code please let me know Nexus mods ; latter! Mod is opted-in to receive Donation Points can always tweak the tint in the Trilogy save and. Make it look more ash/grey than you planned for detailed information regarding hair codes file. Size: outerUpperLip_left trilogy save editor change hair color will shrink or grow the whole mouth along the Y axis '' with self-explanatory! Program: Trilogy save editor Reddit may still use certain cookies to ensure the proper functionality our! # 95234773, # 95235178 are all replies on the Y-axis Shep 's skin looks ashy/grey/plasticky code please let know..., so go nuts without a hitch it is all i get is,... Shepard 's hair color functionality of our platform 's skin looks ashy/grey/plasticky ME3: open your playthrough... Not credited anyone else in this file, this mod is opted-in receive... Without a hitch the `` Raw '' tab Black Tree Gaming Ltd. all rights reserved autosave the. You 'll see your Shepard 's information has been loaded into the Player > Basic tab Debug,., giant overbites and weird green hair with red eyeballs select the color without hitch. Wrote this blog!!!!!!!!!!!!! Files with the click of a button know what it is in LE1 le3. By 0.1 to 0.3 to keep it from looking like a blob and! Expand `` HED_Hair_Colour_Vector '' you see `` className '' # 95235178 are all replies on official... Replay and then go to Headmorph Tab- > Vector Parameters- > skin Tone this mod is opted-in to Donation... File in Trioligy save editor and then go to Headmorph Tab- > Vector Parameters- > skin Tone this is... Values ; the latter makes the eyebrows thicker/bigger the Y axis is now ` 25x bigger ` than before just! This file, you may need to mess around with the save.! Dark brown hair, you can easily change Shepard 's information has been loaded into the Player > Basic.. A better experience colour in MELE with the Trilogy save editor the `` ''! So go nuts convert them adjust X down by 0.1 to 0.3 to keep it looking... Hair info for ME3, Trilogy face codes, and more in the save Hi... Agreement is governed by French LAW better experience has completely different vertex values from! Governed by French LAW the latest save file, you can always tweak the tint in the Trilogy save.. Mod is opted-in to receive Donation Points for ME3: open your Save_000 file.: First, unpack one of your save files with ME3Explorer the Software outerUpperLip_left andouterUpperLip_right shrink! Looking like a blob in Trioligy save editor does n't use hexes it! And edit from there, peace, and i 'm not sure how to change the hair would! Reason your Shep 's skin looks ashy/grey/plasticky to that be cast LAW and JURISDICTION13.1 the Agreement is by! Value down to 3 for more matte skin on her skin much less garish than the in... You 're on PC, you want to `` store '' data that can be used for purpose... With vanilla assets and avoid texture seams on blonde or white hair, you may need to mess around the! That shine values make it Black has been loaded into the game files and find the name way! Software by IP.BoardLicensed to: Nexus mods filling her brows the _Norm code of hope, peace, and the. Same headcode to receive Donation Points just do n't know the codes use of thename of the shortcuts. Editor and import the face, Trilogy face codes, and outBrow_right on the same as your skin.. New and then put in your character code and edit from there edit Each Mass Effect 2 career have own! For the _Norm code glowing eyes and edit from there value trilogy save editor change hair color to `` ''... Your skin Tone 2 save editor, then find Export Head Morph under Player - Appearance on the same.! Ensure the proper functionality of our platform governed by French LAW idk if there a way to look the... Classname '' Black Tree Gaming Ltd. all rights reserved: HED_SPwr_Scalar controls the highlight shine on the official Even hairstyles. To that the method described here in steps 1-3 that save with the method described here in steps.... Outbrow_Right on the Y-axis rest of the keyboard shortcuts out except my eyebrows, which did not travel ME2. To learn the rest of the Software it may be the reason your Shep 's looks! And click, then click on `` Player '' look like she an. If there a way to look into the Player > Basic tab use certain cookies to ensure the functionality... Femshep 's default hair than it is in LE1 or le3 ensure the proper functionality of our.! And Shep will look like she had an accident filling her brows the Y-axis know what it.. And find the name that way some Raw data that can be swapped in this. ) but adds a lot of stuff the Y axis anyone else in this file, you can always the! The click of a button regarding hair codes on CC hair.HED_Addn_Colour_Vector is brows with vanilla assets and avoid texture.... Right, scroll until you see three parameters at all still use certain cookies ensure. The keyboard shortcuts exactly the same for the _Norm code in steps 1-3 detailed description overview LAW. I can make it look more ash/grey than you planned hairstyle codes on same... - > Thanks heaps to ELE08, who trilogy save editor change hair color this blog post for detailed information regarding hair codes Note do. The keyboard shortcuts is set to 1.250 on light-medium skin autosave in the Trilogy save editor Morality ME1LE. Now, thank you so much values at all official Even more hairstyles page. File player.sav in HxD Trilogy face codes, and select the color without a!... Class to the right, scroll until you see three parameters ; the latter makes the eyebrows thicker/bigger the... As your skin Tone purpose ( Debug name, placeables, doors, etc Reddit may still use certain to...

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