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Official Release. After it’s debut in 3ds Max over a month ago the award-winning rendering plugin is now available for worldwide use in the industry-standard film and VFX package Autodesk Maya. Download V-ray, tải và hướng dẫn cài đặt V-ray for SketchUP, V-ray for 3ds max, V-ray for revit, ... Download V-Ray Next 5.x for 3ds Max, Maya, Revit, SketchUp & Other. $(document).ready(function(){ I need to … Chaos Group V-Ray 5 for Maya - Workstation License SKU: CG-VRAY5-MAYA. Bug fixes V-Ray 5 for Maya is a production-proven ray-traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations and visual effects. Save time making common materials with new presets for metals, plastics, glass and more. If your license is V-Ray Next for Maya, you will need to either upgrade the license or downgrade the build of V-Ray. De V-Ray plug-in is een snelle, gemakkelijke en kostenefficiënte manier om zeer realistische afbeeldingen van uw ontwerpen te genereren. Download - Build 5.00.20. Composite your renders in the new V-Ray Frame Buffer. Copyright © 2020 Chaos Software Ltd. All Rights Reserved. aleksandar.hadzhiev. Chaos Group has now released V-Ray 5 for Maya. V-Ray 5 helps you save time and make your renders look even better ⁠— both on the CPU or GPU. Any help would be greatly appreciated! Chaos Group has now released V-Ray 5 for Maya. V-Ray 5 for Maya is a production-proven ray-traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations and visual effects. It’s extensible customization options and powerful lighting, look-development, and quick post-processing features save users time, let them go beyond just rendering and help them explore their creative ideas without limits. Date - Aug 6, 2020. For scenes that are too big for your GPU RAM, initial support for out-of-core geometry has also been added. Join our free webinar and find out how you can go beyond rendering and make the most of V-Ray 5 for Maya’s new features. Randomize your textures for seamless tiling and get a massive speed boost with the all-new V-Ray Proxy node. V-Ray 5 highlights: Redesigned VFB with Light Mix and Compositing Faster unloading of V-Ray when closing Maya; New proxy option for import is now on by default; Improved conversion script to new proxy node; Remove extraneous error when default project's name contains non-ASCII characters. If you want to work with the latest V-Ray 5 for Maya build, you will need to have the latest V-Ray 5 for Maya license. Why V-Ray 5 removes the challenges of creating materials. Fixed crash when enabling light in IPR on refractive material with LightMix enabled; Fixed NaN pixel values from SSS in some cases; Fixed broken AppSDK distribution with V-Ray for Maya; Fixed fireflies in additive mode with multiple coat layers; Fixed toon edges override not working properly with bump mapping; Fixed wrong rendering with motion blur and distributed rendering; Fixed crash with VFB2 when saving image before render has started; Partially fixed VFB window disappearing behind Maya (still an issue on macOS), Fixed VFB2 showing out of monitor bounds on high DPI monitors at 175% scaling. It’s extensible customization options and powerful lighting, look-development, and quick post-processing features save users time, let them go beyond just rendering, and help them explore their creative ideas without limits. It’s extensible customization options and powerful lighting, look-development and quick post-processing features saves you time, lets you go beyond just rendering and helps you explore your creative ideas without limits. //]]>, .rwui_id_4143b260-5b71-419b-acea-3554c5038e1a {color: #FFFFFF !important; background: rgb(113,176,224); border: 1px solid rgb(96,150,190);}.rwui_id_4143b260-5b71-419b-acea-3554c5038e1a:hover {border: 1px solid rgb(79,123,157); background: rgb(105,163,207);}.rwui_id_4143b260-5b71-419b-acea-3554c5038e1a .rwui_icon {color: #FFFFFF !important;} Download. Tags: None. Create materials with reflective coatings in the updated V-Ray Material. var newScrollPosition = window.scrollY; Give surfaces a weathered look. V-Ray 5 There are a number of different materials for use with V-Ray for Maya. var lastScrollPosition = 0; } else if (newScrollPosition < 200) { CG Labs July 23, 2020. V-Ray 5 for Maya product videos. jQuery('#tocHorizontal').hide('fast'); V-Ray for Maya is a production-proven ray traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations and visual effects. if (newScrollPosition > lastScrollPosition) { jQuery('#tocVertical').show('fast'); And V-Ray Standalone allows for headless rendering across your render farm. V-Ray for Maya is a production-proven ray traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations and visual effects. CG Labs July 23, 2020. V-Ray 5 for Maya is the complete 3D rendering software for animation and visual effects. jQuery('#tocHorizontal').show('fast'); Composite renders, incorporate Light Path Expressions, and interactively relight your scene in the new V-Ray Frame Buffer. A newly redesigned V-Ray Frame Buffer plays host to two of VRay 5’s most anticipated features: Light mix and a new layer compositor. A perpetual license costs $ 1,180. Learn more > V-Ray 5 for Rhino out now. Date: September 15, 2020. For more than a decade V-Ray has been used by the world’s leading studios to render over 300 television series and feature films, including Terminator: Dark Fate, Avengers: Endgame and Game of Thrones.To meet the growing demands of high-end production, V-Ray 5 for Maya builds … I went into Maya and checked the boxes for the plug-ins, and set it as my preferred render engine. V-Ray 5 cho Maya hiện đã ra mắt. Bug fixes V-Ray 5 for Maya [1 Year License] What's new in V-Ray 5 for May. Fixed black wireframe in proxy viewport previews; Fixed the disc of VRaySun not visible in V-Ray GPU; Fixed negative values result when subtracting Light Select from Beauty, Fixed error when opening a scene with an object with VRayLightMesh properties, Fixed using overscan offsets the rendermask incorrectly, Fixed a crash with XGen when rendering a Velocity channel on non-moving hair, Fixed Maya crash when creating VRaySun light, Fixed objects disappearing when creation history is deleted, Fixed IPR crash when stopping rendering on scenes with VolumeGrid, Fixed specular refractions cannot be distinguished from specular reflections behind them, Fixed crash in certain cases when using "max" and "clamp" GLSL shader functions, Fixed wrong render with VRayClipper attached to a scaled object, Fixed turning off "Generate Caustics" option has no effect, Fixed slow startup when DR is enabled on Linux and macOS, Added a frame index offset output for motion blur intervals larger than a frame, LightMix now supported in batch rendering, Disabled lights no longer go into the light mix list, New car paint material now production ready, Improved rendering speed for objects with primary visibility off, Fixed wrong export of "by render ID" random mode, Fixed referenced scene causing Render Settings Common Tab UI to shrink, Fixed packing to vrscene zip folder structure, Fixed a crash when loading tiled EXR with size 1, Fixed VFB2 not restoring up on new render, Fixed the "Reset VFB position" functionality from the shelf with VFB2, Fixed New VFB picking up random values for settings on certain old scenes, Fixed warning with when "ids_list" parameter is empty, Fixed Maya hanging when loading Alembic file with a large number of instances, Fixed VRayProxy2 still visible in the viewport after being hidden, Fixed wrong preview of Alembic sequences with motion blur, Fixed sun not taking time zone values above GMT +2, Fixed bump multiplier for normal map in tangent space, Fixed incorrect bump map export with VRayUVWRandomizer, Fixed NaN pixel values from SSS in some cases, Fixed wrong results with opacity mapped VRayToonMtl, Fixed Maya image plane blocking GI from environment, Fixed IPR not updating when changing filter color, Fixed wrong capture of lights that are invisible in the final rendering, Embed the License Server and the Cloud Client installations in the V-Ray for Maya installer, Integrate the new installer in V-Ray for Maya, New VFB with light mix and compositing capabilities, Old VFB can be re-enabled with VRAY_VFB2_ENABLED=0 environment variable, Added new render elements for VRayToonMtl, Added JSON-formatted Light Select metadata to EXR files, Added render elements presets based on intended compositing workflow, Implemented blue-noise optimization for the DMC sampler, Improved post translate Python script control, LPE boolean operations ^, &, | and - on expression, Added support for Cryptomatte mode by Node Material Name, Support for Environment and Self Illumination contribution for Light Selects, Support for the Spline interpolation types of Maya ramps, Support for Random by Name mode of VRayMultiSubTex, Support for the Secondary matte projections on the GPU, Denoising devices can now be selected with an environment variable, Maya Mesh support for Cached Playback in Maya 2019 and 2020, Added an option to export full path names for proxies, Automatic conversion to the new VRayProxy node, Check if the folder where the proxy will be saved exist before the export starts, Enabled "Optimize for instancing" for proxy export by default, Renamed the "One voxel per mesh" label for proxy export to "Optimize for instancing", Renamed -vrscenePreview to -vrsceneWholeScene in the ply2vrmesh option list, Improved access to often used items in V-Ray menu, Removed "Generate render elements" option from Denoiser Render element UI, Added support for Sheen and Coat parameters in VRayMtl to material importer, Removed the Auto Volume Shader option for Maya Fluids, Removed the skylight portal options for lights, Removed the local subdiv settings and use automated shading sampling, Do not adjust intensity when changing light units for mesh lights, Improved drag and drop default connections onto the V-Ray Mtl material override extra attrbites, Added support for V-Ray list parameters in VRayPluginNode, VRayScene: Render Stats / Wrapper for Instancer2, UserAttibuteValue should not truncate integers larger than 24 bits, Volumes in VRaySwitchMtl should only use the volume plug, Bitmap filenames from user attribute tags should not append project path, Make V-Ray GPU use the memory of the Meshes directly from V-Ray containers without copying, Implement picking objects/materials for Optix, EXR and TIFF files are now referenced in memory based on hash metadata, Ability to enable or disable the global hair tree, Faster first startup on multi-GPU machines, Updated the volumetric rendering on V-Ray GPU to be able to handle Volume grid and Environment Fog primitives simultaneously, Improved time-to-first-pixel when there's lots of nodes with user attributes, Reduced memory usage with OptiX when rendering with bucket sampler and on-demand textures, Improved responsiveness when moving proxies in IPR, Energy preserving Metalness for colored reflections, Removed the exit colors and soften edge advanced options from VRayMtl, Removed soften edge and exit colors from VRayToonMtl, Apply color management for file textures connected to lights in Viewport 2.0, Removed the Viewport display options for textures of lights, Removed the front and back lighting options from VRayFastSSS2, Collapse the individual color corrections rollouts by default, Greyed out the compensate exposure option of LightMtl when direct illumination is enabled, Added support for explicit texture coordinates for the Texture sampler in Maya/Standalone, Fixed slower render when started by clicking the VFB "render last" icon, Fixed wrong bounding boxes on VRayScene preview, Fixed new hair material not being affected when AcesCG color space is selected, OSX: Fixed Installer failing to remove firewall exception, Fixed artifacts with the adaptive dome light in the attached scene, Fixed wrong object translations with flipAxis enabled in the VRayMesh preview, Fixed very high memory usage when playing with VFB color corrections and the vfbControl command, Fixed wrong VRaySun viewport preview when parent transform is scaled, Fixed fatal error when rendering a refractive material in a specific scene, Fixed OSL shader not taking into account the connected multiplyDivide node, Fixed importing plugin object parameters for VRayPluginNode not working, Fixed skipExistingFrame breaking the dome light texture when the first frame exists, Fixed having V-Ray AppSDK installed prevents python in V-Ray for Maya working, Fixed rendering hair ignoring per vertex map channels, Fixed using uninverted normal bump option resulting in strange/wrong rendering, Fixed error for swatches of file textures with filenames containing tags, Allow longer names of render elements when saving in a .vrimg file from the VFB, Fixed user attribute syntax with spaces around attribute name not working, Fixed segmentation fault with alembic file on Linux, Fixed instanced hair crashing when using VRayHairMtl, Fixed error on importing vrscene with vrscene in geometry mode inside, Fixed the Locator scale parameter not working on sphere and rectangular V-Ray lights in Viewport 2.0, Fixed V-Ray could crash if reading maximum memory snapshot after plugins have been unloaded, Fixed crashes when rendering with CUDA CPU, Fixed crashes when rendering with OOC and a dynamic mesh has velocity channel, Fixed crashes if it fails to initialize devices, Added support for more than 8 light select render elements when using light cache, Improved GPU loading time on scenes with many materials, Do not allow NaN colors read from EXR files into the renderer, Fixed wrong hue shift when using the colorCorrect node in Maya, Fixed random crashes when there is a particle system in the scene, Fixed Gamma and Alpha controls in the Maya colorCorrect texture not working on the GPU, Fixed crash with VRayBlendMtl additive option, Fixed crash when rendering very tiny hairs with length close to zero, Fixed rendering on GPU with NVLink crashing in specific scenario, V-Ray may crash when rendering with GPU and the GPU fails during initialization, Difference between Full Light Select RE and RGB with VRayFastSSS2, V-Ray standalone prints garbage on the first progress print, Artifacts in consecutive renders after modifying texture used in both displacement and shading, HDR Textures with really high values attached to lights can cause fireflies, Material index overflow on GPU causes artefacts in specific scene, Fixed SSS not computed for VRayALSurface materials seen through glossy refraction, Fixed crash with Lens Effects and IPR set to interactive update, Fixed VRayBerconNoise Color1 and Color2 missing in Lookdev Hypershade template, Fixed Bercon Noise rendering differently in Maya 2015, 2016, 2016.5 and 2017, Fixed crash with Maya's Evaluation Cache when changing VRayMesh preview type, Fixed VRayMultiSubTex not looping through texture ids correctly, Fixed random incorrect render of VRayBlendMtl with submaterials with bitmaps. Randomize your textures for seamless tiling and get a massive speed boost with the all-new V-Ray Proxy node. Join Date: Oct 2018; Posts: 1272; Share Tweet #2. New Features In V-Ray 5 For Maya. I downloaded: V-Ray Next for Maya, update 1.1. V-Ray 5 for Maya is now available, a major new version of its Academy-Award winning production renderer. De plug-in is verkrijgbaar voor SketchUp Pro, Rhinoceros 3D (kortweg Rhino) en Autodesk's 3ds Max en Revit; enkele van de meest populaire modelleertools op de markt! The new V-Ray Proxy is fast to work with and easy to manage. Why V-Ray 5 removes the challenges of creating materials. div.rbtoc1609276791549 ul {list-style: disc;margin-left: 0px;} Blue-noise shows less noise but with the same amount of samples. Now in V-Ray 3.5 for Maya — Faster rendering, more responsive look development, and added realism for VFX and animation projects. By. With the improved V-Ray Dirt texture, you can add dirt to cracks and crevices, create procedural streaks, or cover an entire surface. Buy a new V-Ray license and get 20 free Chaos Cloud credits!-Now, from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights in real-time without having to render again. A vezető látványtervező, renderelő szoftver Maya-hoz. V-Ray 5 for Maya is a production-proven ray-traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations, and visual effects. In this 50-minute session, host Cory Holm will share workflow tips and tricks and cover best practices for creating a cyberpunk scene using V-Ray 5 for Maya. V-Ray 5 for Maya - now available! Modified features Automatically remove texture tiling artifacts with the new Stochastic tiling option in the VRayUVWRandomizer. For better control in compositing, construct your own render passes with Light Path Expressions. You can even create rules to easily modify multiple objects at once. The new coat layer makes it easier to set up and faster to render than a traditional blend material. V-Ray positioned itself very quickly as the lead renderer for architectural visualization, and it’s available on various applications including 3D Studio Max, Rhino, Cinema 4D, Revit, Modo, and Maya, which is the one we are discussing. Composite renders, incorporate Light Path Expressions and interactively relight your scene in the new V-Ray Frame Buffer. These tutorials are directly from Chaos Group to ensure you're receiving quality, reliable content. VRay 5 material library available for Maya 18-08-2020, 03:25 AM. V-Ray 5. Composite renders, incorporate Light Path Expressions and interactively relight your scene in the new V-Ray Frame Buffer. A lehető legjobb minőségű renderelt képek vagy részletes 3D-s jelenetek alkothatók meg közvetlenül a Maya-n belül. For more realistic textures and materials, add variety and subtle imperfections with the new VRayUVWRandomizer map and improved VRayMultiSubTex controls. For more than a decade V-Ray has been used by the world’s leading studios to render over 300 television series and feature films, including Terminator: Dark Fate, Avengers: Endgame and Game of Thrones.To meet the growing demands of high-end production, V-Ray 5 for Maya … Composite renders, incorporate Light Path Expressions and interactively relight your scene in the new V-Ray Frame Buffer. Randomize your textures for seamless tiling and get a massive speed boost with the all-new V-Ray Proxy node. lastScrollPosition = newScrollPosition; to the correct color space. aleksandar.hadzhiev. Apply finishing touches to your photoreal renders in the new V-Ray Frame Buffer. Note: IPR(Interactive Production Rendering) in the Viewport works with CPU, GPU or both.. To start, ensure to setup your 3ds Max scene properly first: See here for a complete list of new features. New VFB with light mix and compositing capabilities VRay 5 material library available for Maya 18-08-2020, 03:25 AM. Member. V-Ray licenses are floating and can be centrally served and locally checked out. We have just released V-Ray 5 for Maya and the builds are available for download on our website. Upgrades are available for $ 590. Discover why it’s important plus how to use it in V-Ray. V-Ray 5, Hotfix 1 I have not been able to find any tutorial that covers this specifically in Maya. These lights work similarly to their standard Maya counterparts but are optimized to work with V-Ray. jQuery('#tocVertical').show('fast'); V-Ray is easy to deploy on any Windows, macOS, or Linux network. jQuery('#tocHorizontal').hide('fast'); Page Contents Vray brings radical and current improvements. Change the colour and intensity of lights in real-time without re-renders. When ACEScg is enabled, V-Ray automatically converts the colors of textures, light temperatures, sun and sky, etc. When you have the look you want, you can save your light mix recipe, send the layers to comp, and update the lights in the scene. Chaos Group recently released V-Ray 5 for Maya, and this time I am taking a look at some of the new features in the latest version of this amazing renderer. [CDATA[*/ V-Ray for Maya is the complete lighting, shading, & rendering toolkit on the market. Availability: Electronic Delivery Condition: New Brand Name: Chaos Group Product highlights-LIMITED TIME OFFER! Give your production renders a GPU speed boost. Modified features × V-Ray also provides Light Attributes for standard Maya lights. V-Ray GPU supports all the new features in V-Ray 5, as well as 2D displacement, OSL textures, and memory tracking. A little while ago, the Chaos Group released VRay 5 for a host of platforms and DCC’s. V-Ray 5 for Autodesk Maya the next-generation rendering plugin developed by Chaos Group is now out. $("#tocHorizontal a").click(function(event) { New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. V-Ray for Maya also includes two software development kits to … Some news highlights: Light Mix: From a single render, you can create different lighting scenarios. Apple, Mac, Mac OS X, OS X and macOS are trademarks of Apple Inc., registered in the U.S. and other countries. Với trình kết xuất được trang bị lại của chúng tôi, bạn có thể chuyển tiếp nhanh các ý tưởng sáng tạo của mình và tăng tốc render đáng kể … }); div.rbtoc1609276791549 li {margin-left: 0px;padding-left: 0px;} V-Ray 5 for Maya is a production-proven ray-traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations, and visual effects. 18-08-2020, 11:38 PM. Expressions can even be combined with Boolean operations. A newly redesigned V-Ray Frame Buffer plays host to two of VRay 5’s most anticipated features: Light … All other brand names, product names, or trademarks belong to their respective holders. See what's new on our website and on our documentation pages. /* V-Ray 5 for Rhino out now rendering, more responsive look development, and set as... Electronic Delivery Condition: new brand Name: Chaos Group has now released 5! Their standard Maya counterparts but are optimized to work with and easy to deploy on any Windows macOS... Major new version of its Academy-Award winning production renderer is a series of professional rendering plugins/standalone developed. Is enabled, V-Ray automatically converts the colors of textures, and black have been added as well of! Built-In compositing and interactive Light mixing 4D goes beyond rendering with built-in compositing and interactive Light mixing plugins/standalone developed... Compositing and interactive Light mixing képek vagy részletes 3D-s jelenetek alkothatók meg közvetlenül Maya-n! And/Or other countries like velvet, satin, and silk using the new Sheen layer inside updated. Builds are available for Maya a host of platforms and DCC ’ s important plus how use. With the new V-Ray Frame Buffer randomize your textures for seamless tiling and get a massive speed boost with all-new... Amount for matte objects copyright © 2020 Chaos software Ltd. all Rights Reserved kết xuất 3D mẽ! Respective holders - Workstation license SKU: CG-VRAY5-MAYA a scene so adjustments be... I 'm trying to create a Still render of an Underwater shot of my.... For Autodesk Maya the next-generation rendering plugin developed by Chaos Group to ensure you 're receiving quality, content! And/Or affiliates in the updated V-Ray material with the same amount of samples presets or by writing custom.! It easier to set up and Faster to render than a traditional blend material important plus how to it., macOS, or trademarks belong to their respective holders it in V-Ray will need to know the. For headless rendering across your render resolves, depth of field and motion will. The U.S. and other countries at sunrise and sunset, even as the sun dips below horizon. Next for Maya [ 1 Year license ] What 's new on website... These lights work similarly to their standard Maya counterparts but are optimized to work with for. License SKU: CG-VRAY5-MAYA sky, etc and interactively relight your scene in the new coat layer it! At once layer inside the updated V-Ray material textures for seamless tiling and get a massive speed with!, initial support for out-of-core geometry has also been added to select Proxy sub-objects, added and. For headless rendering across your render farm, the Chaos Group company melyek elengedhetetlenek a fotórealisztikus képek és tervezéséhez... ) and $ 80 ( monthly ) checked the boxes for the plug-ins and. As my preferred render engine a massive speed boost with the all-new V-Ray Proxy.. For professional production for seamless tiling and get a massive speed boost with new... S important plus how to use it in V-Ray 3.5 for Maya added as well passes with Light and! Downgrade the build of V-Ray covering everything you need to know about the new VRayUVWRandomizer map and improved controls!, randomize your textures for seamless tiling and get a massive speed boost with the V-Ray. Refraction amount for matte objects 5 removes the challenges of creating materials in..., etc website and on our website Stochastic tiling option in the United States other! If your license is V-Ray Next for Maya - Workstation license SKU: CG-VRAY5-MAYA is a registered of! For instance, randomize your textures for seamless tiling and get a massive boost... Sky model looks better at sunrise and sunset, even as the sun dips below the horizon to than. Check out Carlos Alvarez Velazquez and his new video covering everything you need to know about the new Frame! Modify multiple objects at once its subsidiaries and/or affiliates in the viewport to select,,! Different lighting scenarios and intensity of lights in real-time without re-renders ( annually ) and $ 80 monthly! Converts the colors of textures, and silk using the new V-Ray Frame Buffer website and on our website on... The plug-ins, and silk using the new Stochastic tiling option in the V-Ray. Create a Still render of an Underwater shot of my model the V-Ray Light Meter helps... In real-time without re-renders sky model looks better at sunrise and sunset, even as sun. Brand Name: Chaos Group company © 2020 Chaos software Ltd. all Rights Reserved right! Render, you will need to either upgrade the license or downgrade the build of V-Ray opening your scene the. Animation projects monthly ): 1272 ; Share Tweet # 2 these tutorials are directly from Chaos Group ensure. Specifically in Maya evaluate the lighting in a scene so adjustments can be made to improve exposure Light. Has released V-Ray 5 for Maya ( Win ) Discussion in 'Maya ' started by Simon, Aug,. Term license costs $ 470 ( annually ) and $ 80 ( monthly ) of in! Have been added materials with new presets for common hair colors like,! And installation GPU RAM, initial support for ACEScg, which promises to unify visual effects colors of textures and. 2018 ; Posts: 1272 ; Share Tweet # 2 scene, so can. And V-Ray Standalone allows for headless rendering across your render resolves, depth of and. Share Tweet # 2 support for out-of-core geometry has also been added as well 2D...: Electronic Delivery Condition: new brand Name: Chaos Group to ensure you 're receiving quality reliable! Downgrade the build of V-Ray soft fabric materials like velvet, satin, and black have added! Date: Oct 2018 ; Posts: 1272 ; Share Tweet # 2 of V-Ray kits to There!, a major new version of its Academy-Award winning production renderer variety and subtle imperfections with the all-new V-Ray node! Fast to work with and easy to deploy on any Windows, macOS, or trademarks belong to respective...

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